January 7, 2011

check out one of our many talented and skilled team members director’s and editor’s Reel

December 15, 2010

Here is my Gr Des 71 Final Project a Haiku Motion Graphics Dream Sequence Video by a. Gabe Pagtama. Also check out my updated story board images just below this. Enjoy and Thanks! 

December 14, 2010

Here is my GR DES 71 Final Project Storyboard Haiku Motion Graphics Dream Sequence PGS 1 to 3

November 2, 2010

November 2, 2010

Finally, thinking back to my Typography in Motion project. Now that we’ve discussed grouping layers, how would you build your project differently?Would grouping have made your project easier to manage?

Finally, thinking back to my Typography in Motion project “Slow & Fast” and “Happy & Sad”. Now that we’ve discussed grouping layers, how would you build your project differently?

Thinking back to my Typography in Motion project I think that for the first pair “Happy & Sad” I think that I could of utilized the technique of parenting and child relationships, nestling it into a precompostion and I could duplicate it to get a more sunny look as well as a raining look feel at the end of the video. Also, utilizing the parenting and child when I placed the eyes into motion in the happy and sad sections. The way I would of build the project differently would be to create precomps for the sections and piece it into the entire project.

For the first pair “Slow and Fast” I think I would of build it the same way I originally did but I would try to make the fast move even more faster to a point where it shakes left to right more i think.

Would grouping have made your project easier to manage? 

I think grouping would of help me to manage more on the “Happy & Sad” project even more than the “Slow & Fast” project because I had more elements like the eyes and happy and sad looks joining together at a particular point and the creations of the Sun and Raining look feel with the words would of helped if I duplicated and grouped it all into a nested pre-composition. Where in my “Slow & Fast” project audio played a very important role in the overall feel but for the look I think i could of parented and child the “slow and fast” in one particular section when the car audio, kiss audio and harley audio came into pay because I noticed when I was doing assignment for week 9, that one moves faster than the other. Then I could have also added the shaking look to to make the fast look faster.

October 20, 2010

Updated Story Board for Happy & Sad

and

Fast & Slow

by A. Gabe Pagtama

October 20, 2010

Fast & Slow Typeography in Motion with AUDIO

October 20, 2010

Happy & Sad Typeography in Motion with AUDIO

October 12, 2010

Seven Critieria Critique of Skateboardanimation

1. Structures and Composition

How is the screen space being used?

In the Skateboardanimation motion graphics video the screen space was used well by taking up the entire screen to present a setting that was pretty creative used by basic scraps of pieces of items on what would be a desk. The space is being used by the effects of a skateboarder, skateboarding right before your eyes on from a turntable record player, to your desk, from the images of skateboarding on text books it uses the screen space in an effective way to make it seem the skateboarder skating boarding all in a room and all the items in the room.

2. Image and Image Type

What is the nature of the image? What is implied? I think the nature of the image shows that skateboarding is something that can be when visualized is an act that can be imaginable on a desk and text book setting within a room and that it implies that skateboarding is as imaginable and dangerous in any type setting.

3. Symbols and Symbol types

What symbolic forms are being used? Why?

I think that some of the symbolic forms being used are that everything from textbooks and cardboards symbolized as outdoor steps and paper clips taking the place of handle rail bars on steps.

4. Time

Analyze carefully the use of time, note the time break for the change/cut/transition.

The time in the skateboardanimation I noticed each shot last for about 3 to 4 seconds on each shot and the transitions go from right to left and left to right , vice versa.

5. Sound

What are the roles of voice, music, and rhetorical sound?

The roles of the music and rhetorical sounds played an important part in the belief that the skateboarder was really skateboarding on the text books (in this cause symbolized cement steps) by the sound of the skates crashing on to the cement pavement like it was really skating even on the railings sounded real. The sounds of the camera snapping played the role like it felt that a real photoshoot was taking place on the desk of text books, record player cardboards and paper clip railings

6. Intent

What is the collective intent of all the visual, sound, and pacing elements?

I think the collective intent of all the visual, sound and pacing was to show that one can imagine the realness of skateboarding and one can visualize themselves skateboarding anywhere especially in a room where one can imagine themselves skating in their room on objects within their setting, in this case a room with a desk and record player.

7. Meaning

What is the collective meaning of all the visual, sounds and pacing elements?

 

I think the collective meaning is that skateboarding can be done in any setting even imaginative and meditatively in any setting and with any objects. Its so real that any object can be a meaningful object to skateboard on when you use your imagination.

September 29, 2010

Happy & Sad and Slow & Fast Storyboards